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About InfiniteTrigger

play as an armed War Player and explore and Survive the Waves of zombies trying to prevent your survival.

Project Info

  • Role: Gampelay, Animations
  • Team size: 3
  • Engine: Unreal Engine 5
  • Tools: Perforce, Mixamo
  • Duration: 1 Month
  • Date: April 2025
  • Theme: FPS
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About InfiniteTrigger

Infinite Trigger is a Zombie Shooting Game i Worked on in A group of 3 people for My Game Engine 2 Class. The group Members are: Anthony Vitalie D'ermes, Lorenzo Marquez and me. The Style we were aiming for was kind of similar to Cod Zombies Were you had to survive Waves by killing zombies.

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InfiniteTrigger/GameSplash

For our GameSplash design, We where trying to fit the vibe of a Zombie type color for our Logo. With the Text being a little Scary looking with a Gun Being Huge in the logo since its our Main mechanic in the Game.

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InfiniteTrigger/ Shop System

The Shop System becomes available when each wave is finished. Purchasing items and other weapons can be used to your advantage in order to survive the other waves of zombies coming your way